Monday, June 15, 2015

24 Carrot Guide

Welcome to the dystopian world of 24 Carrot Island! (Fun fact: “24 Carrot” is a pun on “24 karat”, meaning gold in its purest form.) Anyway, you’ll land on Main Street. The first task is to return a missing cat (Whiskers) to her owner, Charlie.

Whiskers the cat

To find Whiskers, Charlie’s cat, go left until you see a sign that says “Carrot Farm.” Click on the sign to go there. Now, go left again and you will be at the Carrot Farm. Move a little to the left, and you should see a house with a door blocked with wooden planks.
Jump up on the ledge near one of the house’s windows, then up again onto the blue roof. On the roof, jump near the chimney, and click on the chimney to enter it. Now you are inside the house. Move to the right, where you will see a white Empty Bowl lying on the ground. Walk over to it to pick it up.
Now leave the house by moving to the left and exiting by the red fireplace (which leads to the chimney you entered from a while ago). Exit the Carrot Farm.
Back on Main Street, go inside the building labeled “Carrot King Diner.” Move to the left, and talk to the lady with blonde hair holding a pitcher of milk. Ask her to help you fill your bowl with milk. The empty bowl will become a Bowl of Milk.
Now go back to the Carrot Farm, and go inside the house where you found the milk again. There, you automatically will set the bowl down where you’d found it.
Go all the way to the right, and climb up to the second floor by climbing up the black rope holding the light. On the second floor, go all the way to the left, until you reach the bath tub on the very left. Turn on one of the faucets, and Whiskers the cat will jump out of the bath. Now, herd (chase) the cat down to the bowl of milk which you set on the ground.
Chasing the cat down is a bit hard, but don’t give up! Once the cat drinks the milk, it will follow you. Slowly, guide the cat back to the store on Main Street called “Charlie’s Carrot Surplus Co.”
Return Whiskers to Charlie, and Charlie will give you a Crowbar.

Outside the Factory

Go back to Main Street. Move all the way to the right until you see a sign that says, “Factory.” Click on the sign to go to the factory. Go right again, and you should appear outside the carrot factory. Climb onto the roof of the factory, where you should see a blue scroll sticking out of the top window. Jump to it and grab the Vent Blueprints! They’ll help you navigate the vent system inside.
Now jump down, and you should see some red cans with a white skull on them. Jump on one of them, and near it should be a huge brownish-green pipe. Click on it to use your crowbar and pry open the pipe. You can now enter the factory!
Click on the pipe again to enter it.

Inside the Factory

You should now be in the factory sewers. Move left and grab the colorful Carrot Transporter lying on the ground. You can use it to teleport yourself outside the factory.
Above you should be a small ledge, jump on it. Now jump onto the platform to your right. Go across the red trapdoors, and avoid falling down. If you do, don’t worry, just try again. Avoid the big brown rat by using the extra pipe above you. At the end of the pipe, go up.

Master Engine Room

You should have arrived in the master engine room. Pull the green master engine’s middle lever down all the way, and pull the other levers only halfway. Now, climb up to a platform with a pyramid of barrels and a stack of boxes. Jump onto the stack of boxes, then wait until the claw comes around.
When it arrives, jump onto the claw, but then jump onto the claw’s top. If you stay on the bottom of the claw, you can fall through its hole, so be careful. Ride the claw all the way to the far right platform. Enter the open vent at the end.

Vent System

You are now in the vent system. Use the blueprint to help guide you to the Processing Room. Here’s the full picture of the vent system schematic blueprint, courtesy of the Poptropica Wiki:
vents
Along the way, you should find some Wire Cutters. Pick them up.
Then continue working your way to the Processing Room. Jump to the ground. Wait for the security system to automatically transport you to the Freezer.

Freezer

You should now be in the Freezer. (Remember, if you’re not sure where you are, check your Blueprints.) Click a small metal box on the wall labeled “Security System”. Use the wire cutters to cut all the wires.
Climb up to a high platform to enter the vent system again. Use the blueprints to help you get to the Printer Room.

Printer Room

Now go back to the vent system and get to the Printer Room. At the Printer Room, make sure you avoid the falling crates, because they will knock you over if you bump into them! Now disable the mind-controlled drone near the printer by distracting her (ask what’s behind her) and pressing the power button in the middle of her rabbot ears.
She will give you a printout with the System Password on it – “fuzzybunny.” Grab the paper and head back into the vent system, this time making your way to the Processing Room.

Processing Room

Now you’re back in the Processing Room. Talk to all the mind-controlled people (choose the third option in the chat) to distact them so that you can press the power button in the middle of their rabbot ears. The mind-controlled people will now be free! Now, go over and click the big metal doors. You will fall down in a trap and land into the Smelter Room.

Smelter Room

You should now be in the Smelter Room. Jump down the red platform to land on a conveyor belt. Move to the far right end of the conveyor belt and jump up onto the pipe. Now jump on top of the machine and grab the rabbot Drone Ears.
Go to your inventory and put them on. Now go back to the pipe and exit, and you’ll be back in the Processing Room.

Processing Room

Make sure to have your rabbot Drone Ears on! When you do, go back over to the big metal doors and click on them. You should now be in the Rabbot Room.

Rabbot Room

Talk to Dr. Hare. Climb onto the giant rabbot and go to the right platform. Disable the mind-controlled drone there. Click on the computer to use it. Enter the password “fuzzybunny”, then enter the command “launch rabbot”.
It’s time to stop the evil Dr. Hare! Steer the rabbot into four meteors. When the rabbot hits the fourth meteor, it will be destroyed and Dr. Hare’s plan will be foiled!
You can climb the rope near the computer to exit, or use the Carrot Transporter to teleport yourself out of the carrot factory. With Dr. Hare out of the picture, the island can now return to its former splendor!
Now, head back to Main Street and go all the way to the left. Talk to the mayor – he’s the one wearing a black top hat. He’ll give you your reward: the Island Medallion and 50 credits to spend at the Store!
Congratulations, you have completed 24 Carrot Island!

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